discovery Heightfield?

discovery Heightfield?

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Sun Oct 26 15:18:03 2014   by   Ron Vantreese
I discovered this option:

  -pprojection        Specifies projection: m = Mercator (default)
                      p = Peters
                      q = Square
                      s = Stereographic
                      o = Orthographic
                      g = Gnomonic
                      a = Area preserving azimuthal
                      c = Conical (conformal)
                      M = Mollweide
                      S = Sinusoidal
                      h = Heightfield
                      i = Icosahedral
                      f = Find match, see below

When trying it (-ph) I noticed a strange behavior. It doesn't create a BMP image. Instead it creates a matrix of numbers. When I processed the numbers it became a round image of heights with orthographic projection. I wasn't able to change the projection shape by adding -pq.

So.. how to handle this?
 
Tue Nov 4 08:37:29 2014   by   Torben
Currently, orthographic is the only option for heightfields.  I intended it for maps of local areas, where the choice of projection does not matter very much.

I will consider making heightfield a separate option that can be added to any projection.  When I get time.
 
Tue Nov 4 18:21:49 2014   by   Ron Vantreese
Thanks for considering.

And what are the minimum/maximum values of **heights? I know it's capable of handling the range from -2 billion to +2 billion. But what range is heightfield() using?

 
Tue Nov 4 21:35:30 2014   by   Ron Vantreese
The more I read, the more I know. :)
Your Manual.txt says it ranges from -1.2 million to +1.2 million.
 
Tue Nov 11 13:30:02 2014   by   Torben
I have now changed heightfield from a projection option to an output format option: -H will change the output format from a bitmap to a heightfield.

So -po -H corresponds to the old -ph and -pM -H makes a heighfild map using the Mollweide projection.
 
Tue Nov 11 15:22:05 2014   by   Ron Vantreese
:) :D Yay! I'll make those options available in the GUI too.
 

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