New Match Idea

New Match Idea

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Wed Sep 4 17:47:11 2019   by   overlord
I have an idea for matching. There should be a series of characters that denote land density. This would allow for sets of islands to be created (like an archipelago) in places where elevations doesn't really matter to the user.

I don't care at all about the elevation, all I care about is the shape of the land masses being generated. So as long as certain areas are above the water line and certain areas are below the water line, I'm good.

If not land density, there should be a character that either denotes broken up islands, or a wild card that means randomize this section. (this would allow for some sections to be followed strictly and other areas to be randomized, instead of the current model which indicates a certain amount of randomness that applies to the entire map)

How would I go about implementing this? I'm not afraid to go into the code.
 
Thu Sep 5 09:26:46 2019   by   Torben
The way matching currently works is that the first few tetrahedron subdivisions take their height parameter from the closest point on the map instead of by random midpoint displacement.  This does not easily translate to densities and such.  You could, however, easily add characters that mean "don't care", which would make the subdivision use the default midpoint displacement instead.  This would be especially useful if the map size is increased, which should not be all that difficult to do.
 

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